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IDP help


ajfalcone
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our Dynasty league just agreed on IDP for next year. We are just testing the waters for now untill more involvement with IDP so we will only be starting 2 players at any position desired. Standard scoring will be applied, so my question is which position do I target mostly and who is the consensus #1 pick in your opinion.

 

Im not asking to suck you dry of information because I will do my own research but just asking for a little help where to start.

 

Thx in advance

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There really is no such thing as "standard scoring" but generally LBs are the best. Its all depending on what tackles, sacks, fumbles forced and recovered and Ints are worth

 

Only having 2 is a tease. Much better to go full out or at least 1 DL, 1 LB and 1 DB

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our Dynasty league just agreed on IDP for next year. We are just testing the waters for now untill more involvement with IDP so we will only be starting 2 players at any position desired. Standard scoring will be applied, so my question is which position do I target mostly and who is the consensus #1 pick in your opinion.

 

Im not asking to suck you dry of information because I will do my own research but just asking for a little help where to start.

 

Thx in advance

As has been pointed out there really isn't a standard scoring so you will need to provide your scoring system so that better feedback can be given...also while it is good to see a league go to IDP I will say that only adding 2 IDPs could be end up being a negative more than a positive in that there will always be very viable IDPs on the wire and that could in turn give you league a jaded look at IDP.

 

In order of most importance - Linebackers, Safeties, Defensive Ends, Cornerbacks.

You can't make a statement like that without knowing the scoring system...

what if Sacks were 10 points, tackles were 1pt and assists were .5 pts, INTs were 5pts and FF and FR were 1 pt with passes defended 4pts

LBs would hardly be your most important..that is outside of a handful of Rush OLBs...in that scoring system DEs and CBs would be most important

 

There really is no such thing as "standard scoring" but generally LBs are the best. Its all depending on what tackles, sacks, fumbles forced and recovered and Ints are worth

 

Only having 2 is a tease. Much better to go full out or at least 1 DL, 1 LB and 1 DB

I agree with pretty much everything that Zooty says including 2 being a tease but I don't agree with the 1DL, 1LB, 1DB...that still would leave so much talent on the WW that I think your league could end up looking at IDPs as just afterthoughts.

 

But good luck and if you need help with scoring or whatever please let us know

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You can't make a statement like that without knowing the scoring system...

what if Sacks were 10 points, tackles were 1pt and assists were .5 pts, INTs were 5pts and FF and FR were 1 pt with passes defended 4pts

LBs would hardly be your most important..that is outside of a handful of Rush OLBs...in that scoring system DEs and CBs would be most important

 

If you are in a league that has a scoring system like that, then you shouldn't be in it in the first place.

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true but the point is that scoring system can can and does affect players values and it can be in a big way too

 

Ok, then I apologize for assuming standard IDP scoring..which is 95% of the time, all IDP scoring..for the sake of a quick, simple answer.

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In order of most importance - Linebackers, Safeties, Defensive Ends, Cornerbacks.

 

Due to position scarcity, here is the order you should draft:

 

DE LB S CB

 

The drop from Justin Tuck to DE12 >>>>> Lawrence Timmons to LB12

Edited by 5Rings
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No one can credibly answer this question without knowing the scoring system. If there is a "standard" scoring system for IDPs, I have yet to see it.

 

Starting only 2 D players regardless of position, and "standard" scoring? My initial impression is that your league is going to be disappointed in the IDP experience. You don't seem to be putting much thought orr effort into it and are only adding the IDPs because it is trendy. If that's the case, do yourselves a favor and stick with team D. Adding IDPs takes some thought and some commitment. If done right, it's a far superior FF experience to team D. If done wrong it could end up dismantling your league, or at the least souring yourselves on IDPs so badly that you won't have any idea how much fun you are missing.

 

I could be wrong. Let's see the scoring requirements.

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here is the breakdown of our scoring. Any suggestions or thoughts are appreciated. If you have questions as to why we agreed on certain scoring I would be happy to give you our reasoning as our membership agreed on. We agreed that this coming season we will no longer use kickers and eliminate that annoying position completely, and in the future add more IDP and eliminate the defence team as a start as well.

 

 

Rules For DT, DE, LB, CB, S

 

Fumble Recoveries (from Opponent) 0-10 4 points each

Forced Fumbles 0-10 2 points each

Interceptions Caught 0-10 4 points each

Passes Defensed 0-99 1 point each

Defensive Tackles 0-99 1 point each

Defensive Assists 0-99 0.5 points each

Sacked a QB 0-25 4 points each

Safeties 0-10 6 points each

Number of Defensive TDs 0-10 6 points each

Penalties 1-99 -1 point each

Penalty Yards 1-999 -1 point for every 40

Edited by ajfalcone
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here is the breakdown of our scoring. Any suggestions or thoughts are appreciated. If you have questions as to why we agreed on certain scoring I would be happy to give you our reasoning as our membership agreed on. We agreed that this coming season we will no longer use kickers and eliminate that annoying position completely, and in the future add more IDP and eliminate the defence team as a start as well.

 

 

Rules For DT, DE, LB, CB, S

 

Fumble Recoveries (from Opponent) 0-10 4 points each

Forced Fumbles 0-10 2 points each

Interceptions Caught 0-10 4 points each

Passes Defensed 0-99 1 point each

Defensive Tackles 0-99 1 point each

Defensive Assists 0-99 0.5 points each

Sacked a QB 0-25 4 points each

Safeties 0-10 6 points each

Number of Defensive TDs 0-10 6 points each

Penalties 1-99 -1 point each

Penalty Yards 1-999 -1 point for every 40

 

That is approximately the scoring we use in the Ironman leagues. Those leagues are a start 11 IDP leagues and D players are woefully undervalued compared to O players. The top D player this year was Jerod Mayo and he finished #77 overall. 16 of the top 24 players were LBs, 4 were CBs, 3 were Ss, and 1 was a DE.

 

 

The difference between Mayo and the 24th ranked D player - Charles Woodson - was 29 pts, or less than 2 ppg. Assuming you start 1 K, the difference between K1 and K12 in that league was 30 pts. That means starting 2 D players from any position like you are doing in your league, that the D players have about the same value as Ks.

 

You guys are going to hate IDPs. They are going to be almost completely irrelevant and you're going to wonder what all the fuss is about. Start 2 Ks instead and you'll have more fun. You all haven't thought this through at all.

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That is approximately the scoring we use in the Ironman leagues. Those leagues are a start 11 IDP leagues and D players are woefully undervalued compared to O players. The top D player this year was Jerod Mayo and he finished #77 overall. 16 of the top 24 players were LBs, 4 were CBs, 3 were Ss, and 1 was a DE.

 

 

The difference between Mayo and the 24th ranked D player - Charles Woodson - was 29 pts, or less than 2 ppg. Assuming you start 1 K, the difference between K1 and K12 in that league was 30 pts. That means starting 2 D players from any position like you are doing in your league, that the D players have about the same value as Ks.

 

You guys are going to hate IDPs. They are going to be almost completely irrelevant and you're going to wonder what all the fuss is about. Start 2 Ks instead and you'll have more fun. You all haven't thought this through at all.

 

+1

 

If you don't have a comparable scoring in place for Skill/IDP players, you will tire very fast of it. GEt it right or don't use em.

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Here's your fundamental problem, and it's going to take some hard thinking from your league to resolve it:

 

You're starting very few players from a very large pool (2 starters from all D players, any position). The only way to do that and get some decent value on the D players is to increase scoring, and significantly. You may want to check the scoring here for D players as a start:

 

ATAP scoring

 

Here are the overall player ranking for the top 24 (your starters) in comparison to the entire league:

 

9 Mayo, Jerod NEP LB

21 Tulloch, Stephen TEN LB

22 Lewis, Ray BAL LB

24 Thomas, Terrell NYG CB

25 Timmons, Lawrence PIT LB

31 Fletcher, London WAS LB

33 Anderson, James CAR LB

36 Johnson, Derrick KCC LB

37 Whitner, Donte BUF S

38 Urlacher, Brian CHI LB

43 Posluszny, Paul BUF LB

44 Willis, Patrick SFO LB

46 Rhodes, Kerry ARI S

47 Ward, T.J. CLE S

48 Griffin, Michael TEN S

49 Hall, Deangelo WAS CB

50 Greenway, Chad MIN LB

53 Williams, DJ DEN LB

57 Tuck, Justin NYG DE

58 Harrison, James PIT LB

64 Mikell, Quintin PHI S

65 Lenon, Paris ARI LB

67 Tillman, Charles CHI CB

68 Woodson, Charles GBP CB

 

That means they'll make an impact and you'll have reason to draft them in the 3rd round or later. The difference between the top D player and the last starter is 64 pts. That means they'll probably have similar value to #2 WRs. That's good.

 

Here's the problem: As your league starts to add more D players the value of those players will go up. They may end up with more value than #1 RBs and #1 WRs using your rules. I would guess your league isn't interested in that - almost every league isn't D oriented that they want D players to go before top O players.

 

A potential solution: You could separate players into positions as you increase D players in future years. If this is a redraft league, that would work. If this is a keeper or dynasty league, you'll have owners with a disproportionate edge if they were smart enough to roster top D players before you split the positions. Or you could modify the scoring slightly downward as you add players, with the problem being that owners in keeper/dynasty leagues would either have an edge by anticipating and having more top players at certain higher scoring psoitions than others positions, giving them a competitive edge as you change the scoring rules. Changing scoring regualrly usually makes for some very prolific fights between owners and can lead to the league turning over a lot of owners or dissolving.

 

Either way, your league has some serious thinking to do and had better do a hell of a lot more research. But what you are proposing to do now quite frankly will suck both now and in the future.

Edited by Bronco Billy
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Thx everyone for input. So what Im gathering is just start at one position, say LB because they tend to be most sought after point producers. Draft according to that position only and when we open the league to more IDP positions we can open the other positions to be started as well.

 

Or

 

tell everyone we are starting 2LB, 2 CB, 2 DT, 2 DE, 1 S, everone do their homework because not just rookie draft we are also drafting 15 positions IDP

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Thx everyone for input. So what Im gathering is just start at one position, say LB because they tend to be most sought after point producers. Draft according to that position only and when we open the league to more IDP positions we can open the other positions to be started as well.

 

Or

 

tell everyone we are starting 2LB, 2 CB, 2 DT, 2 DE, 1 S, everone do their homework because not just rookie draft we are also drafting 15 positions IDP

 

I like your second option but would use 1 DT instead of 2 and maybe combine the 2 CB/1 S into 3 DBs of any kind. I think you may have a much better solution on your hands there. In any case, this is light years better than your initial proposal IMO.

Edited by Bronco Billy
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I like your second option but would use 1 DT instead of 2 and maybe combine the 2 CB/1 S into 3 DBs of any kind. I think you may have a much better solution on your hands there. In any case, this is light years better than your initial proposal IMO.

agreed...or just do 2 DL(DE or DT), 2 LB & 2 DB (S or CB) and add 1 or 2 flex (any position but no more than 3 of any position, ie: can't start 4 LBs)

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