Big Mac Bears Posted December 12, 2011 Share Posted December 12, 2011 What do you guys think about bonus points for reaching certain yardage milestones each week? I have one leage that uses a bonus structure and I personally don't like it very much. I've seen too many times where a team that should lose comes out with the win because they had some random WR3 or WR4 put up a 150 yard game which causes the large bonuses to kick in. It also enables a guy like Vincent Jackson (wildly inconsistent but may put up three or for big games) to out score a guy like Roddy White who produces week in and week out (consistently, but rarely a large yardage number). Our system is basically set up like this: 50 yards rushing or receiving = 2 bonus points 100 yards rushing or receiving = 4 bonus points 150 yards rushing or receiving = 6 bonus points If a receiver has a 160 yard game, he gets 12 bonus points and ends up outscoring a WR who had 95 yards and three TDs. Needless to say, the guy who had 95 and 3TDs was far more valuable to his team (IMO). I've been doing this for 12 years now and I fully understand that you have to pick your players based on your league scoring system. But it's extremely hard to do when there are incentives based on those random games where someone just blows up and I think it leads to situations where the truly good FF teams end up with losses to bad teams just because they didn't happen to have the WR that went off that week. This is a league I've been in for over 10 years and they just started the bonus points last year. I'm considering dropping the league because of how frustrating it's been with the bonuses but I'm also considering the argument to get rid of them. Just curious to get some thoughts to see if anyone else uses them. Quote Link to comment Share on other sites More sharing options...
darin3 Posted December 12, 2011 Share Posted December 12, 2011 (edited) My original "local" league had it right... give 5 bonus points for the milestone. That is, 100+ rushing, receiving or 300+ passing. Those are pretty much the benchmarks in terms of having a "huge" game. Also liked the way we gave bonuses - essentially - for longer scores. 6 for 1-29 yards, 9 for 30-39 and 12 for 40+. And finally, gave a 5-point bonus for "non-traditional" scores (QB sneak, RB screen pass, etc.). So a 33 yard Cam Newton scramble TD would be 14 points (plus the yardage of course). That scoring led to very exciting football-watching and set the course for my fantasy football addiction. Unfortunately no longer in the league, but do miss it. (Edit to add)... When I first joined the league, the "non-traditional" TD was actually scored double. So a 40+ yard QB run was 24 points! That, getting back on topic, was a bonus that was a bit outlandish. I think there are certainly ways to award bonuses for milestones that make sense though. Edited December 12, 2011 by darin3 Quote Link to comment Share on other sites More sharing options...
SayItAintSoJoe Posted December 12, 2011 Share Posted December 12, 2011 I like bonus points, especially in non-ppr leagues but the bonus points you outline seem a bit generous. My league gives 3 pts for surpassing 100 yd rec or rushing, or 300 yds passing. Thats it, and it seems to be the right amount IMO. Quote Link to comment Share on other sites More sharing options...
Jackass Posted December 12, 2011 Share Posted December 12, 2011 There's so much luck in ff that it really doesn't matter. Some days it will help you and some days it will hurt but it will all even out. Quote Link to comment Share on other sites More sharing options...
MnLefty Posted December 12, 2011 Share Posted December 12, 2011 I've never liked bonus points if you're already scoring the yardage... There's nothing magical about the milestone numbers that has real impact, so why the bonus? Not saying anybody is right or wrong, I've just never liked it personally. Quote Link to comment Share on other sites More sharing options...
Ursa Majoris Posted December 12, 2011 Share Posted December 12, 2011 I hate them with a passion. Long TDs and milestone bonuses are as bad as each other. Look at this for an example of how bonus points skew a contest: Player A catches a pass and goes 49 yards for the TD. Points = 10.9. Player B catches a pass and goes 50 yards for the TD. Points = 11 plus the bonus. F'n ridiculous. Likewise, why should a QB passing for e.g. 300 yards get a bonus over one passing for 299 yards? He gets four / six / whatever extra points for one friggin' yard? Ludicrous. All bonuses do is add yet another element of blind luck to a game that is already chock full of it. And yes, I play in two leagues that have these things. Haven't been able to rid either league of them so I'm obviously in a minority. Quote Link to comment Share on other sites More sharing options...
lawofmurphy Posted December 12, 2011 Share Posted December 12, 2011 I don't like bonus points for whole day milestones. 299 passing yards isn't worth 5 fewer points than 300 yards. That's bogus. I do like distance bonuses for TD's, but done in a gradient. - plus 1 for 10-25 yard TD - plus 2 for 26-40 yard TD - plus 3 for 41-55 yard TD etc, etc. Quote Link to comment Share on other sites More sharing options...
Phat Rugby Posted December 12, 2011 Share Posted December 12, 2011 I don't like bonus points for whole day milestones. 299 passing yards isn't worth 5 fewer points than 300 yards. That's bogus. I do like distance bonuses for TD's, but done in a gradient. - plus 1 for 10-25 yard TD - plus 2 for 26-40 yard TD - plus 3 for 41-55 yard TD etc, etc. I love having the 5 bonus pts for 100/300. If a QB hangs a 299 and a team loses by 3, you now have something to talk about. It's all about the challange and fun. It's no different than a QB/RB getting a ton of "garbage" yards because they are down by 6 touchdowns and thier opponent is playing prevent. Quote Link to comment Share on other sites More sharing options...
Big Country Posted December 12, 2011 Share Posted December 12, 2011 BMB - I think the main flaw is that the bonuses are cumulative ratehr than a set bonus for a set amount - ie basically give a 2 point bunus for each 50 yards ratehr that 2 points at 50 plus 4 more points at 100 plus 6 more points at 150 - if each of those milestones added 2, the affect of the bonus would be less drastic. I have no issue with bonuses, in fact my first league was similar to what Darin had, where the major focus was length of TD, where TDs ranged from 5 points to 20 points, however, one weakness was that yardage was essentially bonus only, so you did not get any points for yardage until hitting 100 yards rush/rec or 300 yards passing. Quote Link to comment Share on other sites More sharing options...
Big Mac Bears Posted December 12, 2011 Author Share Posted December 12, 2011 (edited) Thanks guys. The bonus based on the length of the scoring reception is interesting. In the leagues where I'm commish, I've tried my best for many years to tweak the scoring system so it's not weighted towards one particular position. For example, giving half a point for receptions as opposed to giving one full point per reception so your WRs don't make up 80 percent of the top 25 performers in the league. Some years that's simply impossible to do of course because some years WRs just outperform most of the RBs for whatever reason, and vice versa. Anyway, I state that to preface an observation I've made over the past few years. In a PPR league where you give a full point per reception, sometimes your guys that catch lots of short passes all end up at the top of the WR performance charts in the league (think Bess in 2010). The bonuses for the longer receptions might actually help balance out the WRs so the guys who catch lots of short passes score roughly the same as the guys getting lots of yardage on a few receptions. I think I'll have to go pull some stats and run some numbers. Edited December 12, 2011 by Big Mac Bears Quote Link to comment Share on other sites More sharing options...
Delicious_bass Posted December 12, 2011 Share Posted December 12, 2011 My original "local" league had it right... give 5 bonus points for the milestone. That is, 100+ rushing, receiving or 300+ passing. Those are pretty much the benchmarks in terms of having a "huge" game. +1 We do a 3 point bonus but the milestones are the same at 100ru/rc and 300pa. I think that's about right. Quote Link to comment Share on other sites More sharing options...
Furd Posted December 12, 2011 Share Posted December 12, 2011 I don't like bonuses. Why should any one yard or a tenth of a yard be worth more than any other? A four point yard is ridiculous. Quote Link to comment Share on other sites More sharing options...
Ursa Majoris Posted December 12, 2011 Share Posted December 12, 2011 I don't like bonuses. Why should any one yard or a tenth of a yard be worth more than any other? A four point yard is ridiculous. Summed up perfectly. Quote Link to comment Share on other sites More sharing options...
Bier Meister Posted December 12, 2011 Share Posted December 12, 2011 my old local (which i am no longer in) had scoring similar to what darin described: - long td bonuses - bonuses at landmarks (starting at 100 for rushing/receiving and 300 passing) - bonuses fro td scored "out of position" over time the scoring was revised, but all still in place. these days i am still only in favor of graduated scoring for length of td (ie: a 20 yd td is worth more to me than a 1 yd plunge). Quote Link to comment Share on other sites More sharing options...
ChampSampson Posted December 13, 2011 Share Posted December 13, 2011 I like the 100yd/300 yd bonus. You don't realize how many 99 yard performances there are in a season until you get in a league with the bonus. Adds an element that is hysterical, suspenseful, and interesting. Quote Link to comment Share on other sites More sharing options...
keggerz Posted December 13, 2011 Share Posted December 13, 2011 I don't like bonuses. Why should any one yard or a tenth of a yard be worth more than any other? A four point yard is ridiculous. 1yd passing TD down Quote Link to comment Share on other sites More sharing options...
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