Scoring is what makes this league so different, and why it has the name of Full Impact:
5.4.1 "Full Impact" Scoring
The twist of this league is that your defensive lineup will impact your opponents offensive players scores.
"Full Impact" scoring adjustments will also be done in decimal scoring. Decimal Scoring will be to the 100ths (IE: -3.45 points) When "Full Impact" scoring is done, numbers will be rounded up from 5. IE: -2.235 would be adjusted as -2.24 and -3.644 would be -3.64.
Your oppositions offensive scores will be adjusted based on the defensive alignment that you start.
The following defensive alignments indicate how the listed positions will be adjusted.
DE2, DT1, LB4, CB2, S2......QB: -5%,RB: +10%, WR: -5%, TE: n/a
DE2, DT2, LB3, CB2, S2......QB: +5%, RB: -10%, WR: n/a, TE: +5%
Nickel(3-3-5, 4-2-5 or "Big Nickel")
DE2, DT1, LB3, CB3, S2......QB: -5%, RB: +10%, WR: -5%, TE: n/a
DE2, DT2, LB2, CB3, S2......QB: -10%, RB: +10%, WR: -10%, TE: +10%
DE2, DT2, LB2, CB3, S2......QB: -5%, RB: +5%, WR: +5%, TE: -5%
DE2, DT2, LB1, CB4, S2......QB: -10%, RB: +30%, WR: -10%, TE: -10%
Prevent (3-1-7 or 4-0-7)
DE2, DT1, LB1, CB4, S3......QB: -15%, RB: +40%, WR: -15%, TE: -10%
DE2, DT2, LB0, CB4, S3......QB: -30%, RB: +50%, WR: -30%, TE:+10%
8 in the Box (4-4-3)
DE2, DT2, LB4, CB2, S1......QB: +20%, RB: -40%, WR: +20%, TE: n/a
Goal line (5-4-2)
DE2, DT3, LB4, CB2, S0......QB: +30%, RB: -50%, WR: +10%, TE: +10%
An offensive player can score negative points, and if they do score negative points then "full impact adjustments" will not be made to that players score. Simply put, if a player scores negative points then they stay the same.
We know we may have some bumps in the road with needing to tweak the scoring and such...and as it stands now there isn't a league management site that can accommodate the scoring, so we will be doing quite a bit of manual adjustments...we will be using MFL and hope that in the near future they can tweak their software to handle this type of scoring....anyway, feel free to comment or criticize the concept, scoring or whatever...but one thing is for sure, with this league, that old saying, "start who will score the most points" doesn't hold water anymore.
oh and in case you are curious here are the league owners:
Bring Back Pat!!!(Huddler)
Gary Davenport (FantasySharks.com)
Scott Gimpel (NFLData.com)
Jim McCormick (ESPN)
Ross Miles (ProFootballFocus.com)
Jeff Ratcliffe (ProFootballFocus.com)
Steve Wyremski (DyntasyLeagueFootball.com)
Steve Gallo/keggerz (Thehuddle.com)
all of the guest owners are on twitter, as are a few others, and the hope is that we can drum up exposure to help this concept stand out and hopefully take wings for others to emulate...so if you are on twitter or any other social media outlet and want to help out by pimping the concept it would be very much appreciated.
Oh and one other thing...I want to say that this concept is something that is born from a league I played in over 10 years ago on Sandbox, it wasn't nearly as in depth like this...but it is where I got the idea and expanded on it.