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what IS considered more 'legit', standard or IDP?


n1ttanystee1ers
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I'm in 4 leagues total, 2 of each type. Seems that standard (team-D/ST) gets more love and attention (more shows about it never mentioning the other) than IDP and although I do like the former and it deifnitely takes strategy to win at it, I can't help but to think that IDP should probably be given more respect. Then again if IDP is...'harder' as I'm getting at, then why do I find myself better at it than standard, lol? Thoughts?

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To me, team defense is as silly as playing team offense.

 

 

Really, did you have IDP the first time you played fantasy football?

 

Many fantasy leagues started long before people were doing IDP, and some didn't have any defense. Over time using defenses and then IDP became more common. Same goes for PPR and even points for yardage, especially when many were doing fantasy scoring by hand from a newspaper.

 

As far as what is more legit, I think they are both legit. IDP adds another layer of complexity that many don't want to deal with, so they don't use IDP. Others enjoy it and use it. What makes one more legit than the other? And why does it matter?

 

What I don't get is why people put others down that don't play in an IDP league (or support some other rule that they use), fantasy football snobs. Whether that is IDP, flex spots, PPR, 6pt passing TDs, or whatever. (Yes I know I've ridiculed using coaches as a roster spot, but only because they don't actually play on the football field. They contribute to the game, but so do assistant coaches, trainers, and equipment guys.

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I'm in 4 leagues total, 2 of each type. Seems that standard (team-D/ST) gets more love and attention (more shows about it never mentioning the other) than IDP and although I do like the former and it deifnitely takes strategy to win at it, I can't help but to think that IDP should probably be given more respect. Then again if IDP is...'harder' as I'm getting at, then why do I find myself better at it than standard, lol? Thoughts?

 

 

1. I don't think IDP gets the credit it deserves, but that is because it isn't played by the majority of people that play fantasy football.

2. Harder might not be the exact word I would use, but it does take more research etc to be up on both sides of the ball.

3. The reason you might be better at it is that in IDP leagues you start more players, and in doing so you decrease the value that any one player or position has on the total outcome...IE: less likely that a team rides a hot RB to a championship in a league where you are starting 18 or so players (IDP league) vs a league where you start just 8 (teamD/ST)

4. My new tag: #NoTeamD

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IDP leagues are substantially more fun, IMO. They also take more time and aren't for moderately interested football fans.

 

So I really can't say one is better than the other. The benefits of IDP being so much more fun is the cost in time (which to football nerds only increases the fun, which isn't the case for the moderate fan or those limited for whatever reason in the amount of time they dedicate to FF). The Team D/ST approach works much better for those who really don't have the interest or knowledge base to dig in deep, and so are much more fun for those kinds of people.

 

To each their own, as it fits them.

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I've never played in and IDP league but I am really interested in doing so. There aren't many people that I know who would be willing to try it. I'm a little iffy on it as well not knowing where to draft your defensive positions compared to when to draft RBs WRs QBs etc..

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Really, did you have IDP the first time you played fantasy football?

 

 

Not sure what that has to do with anything. But to answer your question, no...we didn't have IDP. We played team defense for years and made the switch to IDP probably 5 years ago and never looked back. I don't see how you can't agree that team defense is similar to team offense.

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I've never played in and IDP league but I am really interested in doing so. There aren't many people that I know who would be willing to try it. I'm a little iffy on it as well not knowing where to draft your defensive positions compared to when to draft RBs WRs QBs etc..

 

 

Maybe start off with just adding 2 IDP starters to your roster and see if the owners like that concept. Maybe once you start paying attention to LB's and DB's a bit then you can have people want to add more.

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Not sure what that has to do with anything. But to answer your question, no...we didn't have IDP. We played team defense for years and made the switch to IDP probably 5 years ago and never looked back. I don't see how you can't agree that team defense is similar to team offense.

 

 

Because I've never heard of a fantasy football league that has team offense (while many still play team defense). So I do not see how the two are similar. Sorry it just sounds like another "your league sucks if you don't use IDP" kind of statement. If that isn't how you meant it I apologize for making that assumption.

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IDP leagues are substantially more fun, IMO. They also take more time and aren't for moderately interested football fans.

 

So I really can't say one is better than the other. The benefits of IDP being so much more fun is the cost in time (which to football nerds only increases the fun, which isn't the case for the moderate fan or those limited for whatever reason in the amount of time they dedicate to FF). The Team D/ST approach works much better for those who really don't have the interest or knowledge base to dig in deep, and so are much more fun for those kinds of people.

 

To each their own, as it fits them.

 

This. It's been a matter of enough time spent on non-IDP teams, that it's just not something I've wanted to delve into.

 

But now that I'm playing mostly dynasty and keeping up with teams starting in March, it might just take care of the complacency I have by the time the season rolls around, and I've already been looking at situations for months.

 

Also, have kind of been waiting for enough IDP noobs to start a league, because after years of experience, it kinda sucks to have to go back to being the clueless rook who doesn't know what they're doing in a totally different format...

 

So Billy's right, there is no better way, just how far you want to delve into this hobby.

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IDP IMO, I feel defense is just as important as offense. Defensive players can have a significant impact to the game just as offensive players have a significant role in the game as well. If you can get points for WR's, QB's & RB's,then I think DB's, LB's & CB's deserve some individual credit as well. Me personally don't like the one size fits all model of standard D/ST, I like to be creative.

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I've played fantasy football for 13 years now - and can say I've still NEVER played in an IDP league.. Most mainstream sites and players only focus on offensive players.

 

I mean when you're watching games, even the commentators will talk about fantasy from time to time. You never hear them talking about "Oh, if you have Ray Lewis on your fantasy team - you're bound to win this week"..

 

Nothing against IDP, but I prefer to stick with just team D/ST.

Edited by Shorttynaz
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Maybe start off with just adding 2 IDP starters to your roster and see if the owners like that concept. Maybe once you start paying attention to LB's and DB's a bit then you can have people want to add more.

 

Dipping your toe in IDP dilutes it so much that you don't get the full IDP experience as you only pick the top players. Better to start off with the regular IDP format.
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Dipping your toe in IDP dilutes it so much that you don't get the full IDP experience as you only pick the top players. Better to start off with the regular IDP format.

 

 

Sure I completely understand that but if you're trying to get owners to switch I would think they may give it a go by just having to figure out a couple of players to have instead of another full roster full of them. Of course it will be the main "big name" players that get drafted but once they start checking their points and who the free agents are they'll start learning about the other guys that score big points. From there maybe the league gets to a point where they want to go full IDP or maybe no one likes it and they go back to D/ST.

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I'm in two league this year. One is IDP and one has no def at all. I'm sure I'll get ripped for this but the the biggest problem I had with team def was that they always seemed so volatile. Setting up scoring that separated out the great/good/bad def was a challenge with out having a team def potentially go off and dominate the scoreboard some weeks or at least compared to what an avg def would have scored that week. The def score also was normally as dependent on who they played as much as how good there are. I guess you can argue that it adds another level of strategy but I thought it was easier to eliminate it for the league I ran that didn't have interest in moving to IDP.

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Maybe start off with just adding 2 IDP starters to your roster and see if the owners like that concept. Maybe once you start paying attention to LB's and DB's a bit then you can have people want to add more.

 

Sure I completely understand that but if you're trying to get owners to switch I would think they may give it a go by just having to figure out a couple of players to have instead of another full roster full of them. Of course it will be the main "big name" players that get drafted but once they start checking their points and who the free agents are they'll start learning about the other guys that score big points. From there maybe the league gets to a point where they want to go full IDP or maybe no one likes it and they go back to D/ST.

 

Ya....I'm thinking the samething for our league next year. But I think I agree with Whiskey....start off with 2 or 3 to start off with. 3 Different positions DE / DT + CB/ S + LB

 

 

If you are going to go IDP I suggest at a minimum doing 2 for each position....doing less, can and will make many see IDPs as inconsequential and say why even bother(as much as I want people to play IDP, I would rather see a league not go IDP than to just add 1 or 2 spots)...basically there will always be studs on the wavier wire, and for the most part people won't roster more than 1-2 IDPs if starting requirements are low....at least going 2 each, you keep studs off the waiver wire and it doesn't really take that much more additional time or effort

 

edit: and if you add IDP don't skimp on IDP scoring (like many leagues do)...the huddle IDP scoring system is a solid system (2pts/solo, 1pt/assist, 3pts/sack(1.5/half actually), 3pts for INTs, FF, FR, 1pt/pass defended

Edited by keggerz
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I've played fantasy football for 13 years now - and can say I've still NEVER played in an IDP league.. Most mainstream sites and players only focus on offensive players.

 

I mean when you're watching games, even the commentators will talk about fantasy from time to time. You never hear them talking about "Oh, if you have Ray Lewis on your fantasy team - you're bound to win this week"..

 

Nothing against IDP, but I prefer to stick with just team D/ST.

 

 

Well, the large majority of FF players are more casual, and thus any commercial operation (read: the networks, major league sites like Yahoo/CBS, and information sites like here and FBG) rightfully focuses their attention on the offensive players.

 

With offensive players, you have the highlights of scoring plays, etc. that generate the buzz. The top FF IDPers are usually NOT the household names, especially for DBs where a shutdown corner is not a good thing FF wise as in order for the mto score, they actually need the ball thrown in their direction. Easier to market to that group.

 

To me, IDP is not a better or more "legit" version of FF, it is just another variety, just like you have draft/auction, or redraft/keeper/dynasty you also have IDP/non-IDP. I personally enjoy all of the varieties and have tried to make it a point to be involved in a variety of different types of leagues. I've got an IDP redrafter, a dynasty IDP with contracts/RFA, etc., a offense only auction, a traditional offense/teamD redrafter and then also play in the FFPC.

 

Each of those leagues requires different strategies, create different valuations of players and take a different level of time commitment.

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A fantasy football league without a defense? Man, that's like a peanut butter and jelly sandwich w/out the peanut butter. Hey, if you and everyone else in your league are good with it then that's all that matters (and I believe that is how FFB started in its very early years) but me personally I couldn't see doing it. As far as what's better between team-D/ST and IDP, I like IDP better and it definitely causes you to know a lot more of the players throughout the league instead of just those on offense or big-names but a strong argument could very well go against having IDPs. For instance I'm sure some hardcore fantasy footballers may see them as glorified kickers seeing them as more important to outcomes of games but being very volatile themselves and hard to predict from week-to-week, more so than offensive players. There always will be SOME volatility in FFB either way so in the end it's not really something to hold too much against it. In real life defense does win games just as much as offense so IDP with a scoring system that can enable them the opportunity to score as much as OPs or close to it makes sense to me; the one I run I have an 11-man IDP starting roster: 3LB, 1DT, 1DE, 1DL (either DT or DE), 2CB, 2S, and finally 1 utility-player (any D position). Just like I think there should always be a designated hitter in one of the major leagues and no designated hitter in the other, same with how I play fantasy football. That's why I'll never stop playing in team-defense ones nor IDPs. I prefer the latter of the two but team-D/ST also requires a certain strategy. Not a fan of auction drafts at all but do respect the format, just not my prefered-flavor.

Edited by n1ttanystee1ers
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If you are going to go IDP I suggest at a minimum doing 2 for each position....doing less, can and will make many see IDPs as inconsequential and say why even bother(as much as I want people to play IDP, I would rather see a league not go IDP than to just add 1 or 2 spots)...basically there will always be studs on the wavier wire, and for the most part people won't roster more than 1-2 IDPs if starting requirements are low....at least going 2 each, you keep studs off the waiver wire and it doesn't really take that much more additional time or effort

 

edit: and if you add IDP don't skimp on IDP scoring (like many leagues do)...the huddle IDP scoring system is a solid system (2pts/solo, 1pt/assist, 3pts/sack(1.5/half actually), 3pts for INTs, FF, FR, 1pt/pass defended

 

 

Thanks for the input guys. I am looking to get one going next season. Hopefully I can find enough to get it going.I wouldn't want to skimp out on it. I would want the whole experience. I guess I'll ask about drafting strategy next season.

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Thanks for the input guys. I am looking to get one going next season. Hopefully I can find enough to get it going.I wouldn't want to skimp out on it. I would want the whole experience. I guess I'll ask about drafting strategy next season.

 

plenty of IDP articles to refer too, and plenty of different strategies to follow too...we'll be here waiting for you...#NoTeamD
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