The league rules are as follows:
Official Rules and Regulations of the
Bling Bling Redraft League of Fantasy Football 2007
1. Overview: The Bling Bling Bling Redraft League of Fantasy Football (BBRLOFF) will consist of 1 league, composed of 12 teams/managers. The BBRLOFF regular season will extend from NFL Week 1 through NFL Week 13. 3 wildcard teams and the 3 conference winners will qualify for the playoffs (see part 15a of this section, playoffs).
2. Draft: The league will hold the draft through Myfantasyleague.com at a date/time convenient to all owners prior to the kickoff of the NFL season. All attempts will be made to conduct a live draft, but barring that possibility, a slow draft will be conducted. The league will be composed of 12 teams, and each draft will last for 20 rounds, with each team selecting a player in each round in a serpentine fashion (team 1 through team 12, team 12 through team 1, team 1 through team 12 etc.). There are no rules governing the number of players to be drafted at each position. It is up to the skill and draft strategy of each team owner to decide.
a. time limit per pick: The draft time limit will be determined based on draft method. If a participant does not make a selection in the allotted time, he is passed over and can pick at any point, as allowed by MFL.
3. Roster Requirements: Maximum of 20 players.
4. Lineups Requirements:
Starting lineups will consist of
1 QB
2 RB
3 WR
1 TE
1 Flex player (a RB or WR, or TE)
1 PK
1 Team Defense/Special team
(If no Week One lineup is submitted, the first players selected will determine your starting line up. After Week One, if no starting lineup is submitted, your starting lineup will be that of the previous week.)
a. League Management Web Address: You can access your league via the internet through www.myfantasyleague.com
b. Lineup Submission: All lineups may be submitted on the league web site and are due by game time of each game.
5. Scoring: A player may score from any position on the field in the following manner with one exception. A player returning a kickoff, unblocked field goal attempt, or punt for a TD will not be awarded an individual score. That score will only count for the Defense/Special Teams.
a. Passing:
Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points).
4 points for every passing TD.
Minus one point (-1) for every interception thrown.
2 points for every 2-point conversion.
b. Rushing:
Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).
6 points for every rushing TD.
2 points for every 2-point conversion.
c. Receiving:
Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points)
6 points for every receiving TD.
1 point for every catch.
2 points for every 2-point conversion.
d. Placekicking:
1 point for every Extra Point
3 points for every FG of 1 – 39 yards
4 points for every FG of 40 – 49 yards
5 points for every FG of 50+ yards
e. Team Scoring (Defense/Special Teams):
1 point for every sack
2 points for every takeaway (interception or fumble recovery)
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)*
2 points for every safety
5 points for every shutout **
2 points for allowing between 1- 5 points **
1 point for allowing between 6 – 10 points **
* TDs scored on “fake” FGs or “fake” punts do NOT count as Defense/Special Teams scoring. TDs scored by the offensive team after a blocked FG or blocked punt does NOT count as a Defense/Special teams score.
** Any and all points scored against a team are considered points scored against the special teams and defense. Thus, as an example, a turnover by the offense that is returned for a TD is considered as points scored against the special teams and defense.
6. Point Calculations: Team scoring will be carried out to the hundredth (e.g. a team may score 94.75 points).
7. Free Agents: Any player who is not on a team roster within your league is considered a free agent for that league.
8a. Free Agent Acquisitions: The free agent system will be a “blind bidding” process. Each team will start with 1,000 Bling Bling “dollars” for the season, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team’s free agent bids. The team with the highest bid on any given player will be awarded that player. The amount of the winning bid will be deducted from the winning team’s free agent dollars. For each winning bid, the winning team must drop a player to make roster room for the free agent acquisition. If a team’s free agent dollars goes to zero, that team will no longer be allowed to bid for the rest of the season. No bid will be accepted that is larger than a team's free agent dollars. All bids must be in increments of dollars (no cents).
8b. FCFS Acquisitions will cost $20 Bling Bling Dollars.
9. Bidding Time Frame: The bidding process starts after the completion of the Week 1 games and continues throught the league championship game. It is anticipated that bids will be submitted through the league website between the close of games on Monday and 11:59 PM EST on Wednesday night. Bids are to be processed by Thursday at 1 PM EST, at which time a First Come First Served Waiver Period will open. This period will remain open until 11:59 PM EST on Saturday.
In the case of a Saturday game being the earliest game, the FCFS period will close at 11:59 PM EST on Friday night.
In the case of a Thursday Game the Blind Bids will be due to the commissioner by 11:59 PM EST on Tuesday night, processed by 1 PM EST on Wednesday, and the FCFS Waiver period will close at 11:59 PM on Wednesday night.
10. Conditional Bids: Conditional bids can also be offered. In the event you may lose out on a player, you can place conditional bid(s) for other players during the bidding time frame. The first conditional bid will become relevant only if you lose out on the first bid. Subsequent conditional bids will become relevant only if the previous conditional bid fails. Bids do not require conditional bids. Bids may have several sequential conditional bids.
11a. Number of Bid Limits: There is no limit to the number of bids each week in which bids are permitted for the Blind Bid.
11b. FCFS Limit: Each team will be limited to 15 FCFS moves for the season. If a team does not have enough Bling Bling dollars left to use a FCFS pickup, then they may not make he move.
12. Tied Bids: If there is a tie, the team that receives the player will be determined in order by:
1. Worst total points.
2. Worst won/loss record.
3. Worst previous week score.
4. Worst QB points total to date.
5. Coin toss.
13. Available Players: Teams may acquire players not on any roster within their league, with one exception. Players cut from a team after Week 12 may not be re-acquired by any team. This is done to minimize potential collusion.
14. Trades between managers: Trading is liberally allowed. If a trade is considered by three or more owners to be detrimental to the stability of the league, or a product of collusion, a vote will be held. Two thirds majority of non trading players are needed to overrule a trade. The deadline for trades is week 12.
15. League Structure: Scheudles will be randomly assigned through MFL.
a. Playoffs: Following the regular season, the two conference willers with the best record conference winners will receive a bye. The other conference winner will play the lowest seeded wildcard. The top seeded wildcard will play the second seeded wildcard. The winners will play the conference winners the subsequent week, with the lowest seed number playing the top seeded division winner
The tiebreakers for when records are equal:
1. Total points during the regular season
2. Head-to-head won/loss record
3. Total quarterback points
4. Total points in final two weeks of regular season
5. Coin toss
If there is a tie in a playoff Game :
1. Total points during the regular season
2. Head-to-head in the regular season
3. Regular season won/loss record (weeks 1-13)
4. Quarterback points in the playoff game
5. Total points in final two weeks of regular season
6. Coin toss
16. Payouts:
All fees, minus MFL fees, will be paid out. The breakdown will be as follows:
12 teams times $100 = 1200
1st place 50%
2nd place 25%
3rd place 12.5%
12.5% divided between the high points scorers of each week.
All payouts made at the end of the season.
17. Fees:
Fees shall be $100 per year. Fees are due by mail (received and checks cleared) or paypal by a date to be determined by the league, no later than 9/1.
