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Ongoing Rules Talk

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On 5/12/2018 at 7:13 AM, t-bone65 said:

I guess what I am saying is, if you don't have any devy players currently your dts would be limited to 10 instead of 13. Should be your choice to have devy or not and if you decide not you shouldn't be penalized by shortness of dts size. Plus I have about 20 or so now so increase it lol

 

I brought this up last year and was shot down, and I kind of agree with the decision.  The entire purpose of this league was to be a devy league.  You aren't being penalized, it's not like anyone else can use those extra spots either. 

 

I also kind of disagree with the decision because I'm all for owner freedom and decision making and if I want to sacrifice a 3rd devy spot to chase a rookie I should be able to do that.  With only 3 devy players giving that spot up means something, there are still very good college guys not drafted, so it's not like you're getting something for free doing so.

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Would like to review Head to Head schedule creation.  Right now we play the same exact schedule year after year. 

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9 minutes ago, Tford said:

Since the rules don't specify a hard date for contract declaration, I'm going to use what we did last year as the deadline which was the Tuesday before the first game. This year, that date is September 4th. 5 pm EST was the deadline timing on the day and we should stick with that.

 

If someone vehemently disagrees, we should hash it out in greater detail in the ongoing rules discussion, otherwise this date should be entered into the rules thread for completeness.

 

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So what we got on docket this year? 

 

1. DTS Size - suggestions mentioned so far include increasing number for rookie spots, having flexible DTS spot(s), adding a defensive devy spot, and Heisman cash :yuk: 

2. Franchise Tag - did we need to revisit anything on it after the setup last year and it's currently missing in the rules.  

3. Clarifying Dates - Clarifying rules for a specific day yet flexible date for events like off-season waiver runs, rookie draft, and roster deadline. 

 

Had mentioned schedule generation but will see how that works out after divisions are realigned.  So will skip that for now. 

 

What else we got and when we going to get conversation started here?  April and RFA are not far.   

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No to heisman cash since it's relative to one position for the majority and it gives an unnecessary bonus.

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2 hours ago, Def. said:

So what we got on docket this year? 

 

1. DTS Size - suggestions mentioned so far include increasing number for rookie spots, having flexible DTS spot(s), adding a defensive devy spot, and Heisman cash :yuk: 

2. Franchise Tag - did we need to revisit anything on it after the setup last year and it's currently missing in the rules.  

3. Clarifying Dates - Clarifying rules for a specific day yet flexible date for events like off-season waiver runs, rookie draft, and roster deadline. 

 

Had mentioned schedule generation but will see how that works out after divisions are realigned.  So will skip that for now. 

 

What else we got and when we going to get conversation started here?  April and RFA are not far.   

1. Not necessarily increase DTS size but give owners the option of having 13 DTS and 0 devy as flexibility or 12-1/11-2, still love the max of devy at 3. Shouldn't be forced to have a defensive devy or pay extra cash for hesiman.

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1 hour ago, t-bone65 said:

1. Not necessarily increase DTS size but give owners the option of having 13 DTS and 0 devy as flexibility or 12-1/11-2, still love the max of devy at 3. Shouldn't be forced to have a defensive devy or pay extra cash for hesiman.

 

Think there needs to be at least a minimum enforced, or else what's the point of a devy league if only 6 people do it.  Was thinking more along the line of having a 14 player DTS, 10 for rookies 2 for devy, and the last 2 flex for whatever you choose (rookie or devy) with a minor stipulation of a max of 3 offensive devys on any DTS (so if carrying 4 devy you need at least 1 defensive player).  Give flexibility to owners to choose how they build but keeps the intent of the league. 

 

Just my :2cents:

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On 3/18/2019 at 8:38 PM, Def. said:

 

Think there needs to be at least a minimum enforced, or else what's the point of a devy league if only 6 people do it.  Was thinking more along the line of having a 14 player DTS, 10 for rookies 2 for devy, and the last 2 flex for whatever you choose (rookie or devy) with a minor stipulation of a max of 3 offensive devys on any DTS (so if carrying 4 devy you need at least 1 defensive player).  Give flexibility to owners to choose how they build but keeps the intent of the league. 

 

Just my :2cents:

I could get behind this

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On 3/18/2019 at 2:51 PM, Def. said:

2. Franchise Tag - it's currently missing in the rules.  

 

Bump...don't want there to be confusion when people franchise tag in this system vs others. 

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6 hours ago, Def. said:

 

Bump...don't want there to be confusion when people franchise tag in this system vs others. 

 

I have added what was voted on in the old boards.

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How many RFA players can i protect and match?  Best New York Godfathers

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3 hours ago, Eric C Golden said:

How many RFA players can i protect and match?  Best New York Godfathers

 

You can franchise tag one player per year, note the pricing schedule below. You can match any number of RFAs as long as you have the cash! Cash balances are located here. Cash Balances

 

Quote

8. Franchise Tags
Each year every owner may designate 1 player whose contract expires before the RFA period begins to be his franchise player for the year. The owner will tag the chosen player by posting the players name in the official franchise tag thread in the AFL-Devy forum. The cost to designate a franchise player is $5 AFL-D bucks, and that amount will be deducted from the team's official balance at the start of RFA. This fee is deducted regardless of the owner retaining or losing the player during the RFA period or via trade.

8.1 Franchise Tag Restrictions
Franchise tags are valid only for the team who issues the tag by posting in the franchise thread and paying the initial fee. The tag is non-transferable, from the time a player is tagged until all RFA bids close for that player, or the end of RFA, whichever comes first. In the case that a tagged franchise player is traded away during the aforementioned period between tagging and bid closing/end of RFA, the teams franchise tag will be voided for the year. The $5 tag fee is non-refundable.

8.2 Retaining a Franchise Player
Franchise players may be bid on by the league, but to retain ownership the franchising owner only has to pay half the amount of the high bid, or $5 AFL, whichever is greater. Owner does not pay both cost and high bid, just the greater of the 2. The full cost, minus initial $5 fee, will be deducted from the teams balance at the time of closing. 

If original owner matches, they are to be retained based on the following schedule, which is simply $10 per contract year:

1 year deal: $10
2 year deal: $20
3 year deal: $30
... and so on

8.3 Failing to Retain a Franchise Player
If current owner does not have the cash, or chooses not to match high bid of franchise player, said owner receives HALF the amount of high bid (rounded up), plus high bids 1st round pick in the upcoming rookie draft. If high bid owner does not have a 1st round pick in upcoming rookie draft, said owner pays his highest pick in that draft plus 1st round pick in the next draft. If said owner does not have a 1st round pick in 2nd upcoming draft, he pays his highest pick in that draft as well and his 1st round pick in the 3rd upcoming draft. High bid owner could be out up to 3 draft picks if he chooses to trade his 1st round picks, and bid on opposing owner's franchise players.

A) - If you only have your original 1st...... then obviously you forfeit that pick.
B.) - If you have multiple 1st. Rd. picks and one of them is your original...... then you forfeit your original 1st. .... regardless of what the other pick is.
C.) - If you own multiple picks and none of them are your original then you forfeit the pick that is closest to your original pick in the order.... regardless of direction.

if you originally owned the 1.6.... and now you own the 1.5 & 1.8...... you'd forfeit the 1.5.
if you owned the 1.3.... and now own the 1.1 & 1.6..... then yes, you'd forfeit the 1.1.
if you owned the 1.10..... and now own the 1.1 & 1.12.... then you'd forfeit the 1.12.
a dice roll will determine the pick.... if you own 2 picks exactly in the middle of your original pick. For example if your original pick was 1.9, and you now have picks 1.7 and 1.11, you roll the dice. 3 100 sided dice = maximum roll of 300. If you roll 151 or higher you give up the highest pick of the 2, which is 1.11, if you roll 150 or lower you give up the lowest pick of the 2, which is 1.7.

Edited March 26, 2019 by Tford

 

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6 hours ago, Eric C Golden said:

How many RFA players can i protect and match?  Best New York Godfathers

 

RFA are thrown out and bid on one at a time, so that part is yet TBD.  There are usually 3-10 players out for bid at any one time.  There's no schedule or restriction when they get started, it's just whenever someone decides to toss them out.

 

http://forums.thehuddle.com/forum/252-afl-devy/?page=3

 

There's a bit of strategy as to when you want to start a bid, or place a bid, or wait to match, depending on how much you or others have.

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