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Zestmon

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Huddler

Huddler (2/4)

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  1. Holy Roller using FA in best ball = Not cool!!
  2. Our current round has taken over thirty hours, and still counting. We have eleven rounds to go. Regular season kicks off in five days.
  3. Thank you for the input guys. Looks like the league is steering away from allowing FAs to be kept. Only players rostered from draft through the full season are eligible. I prefer FAs to be eligible, but c'est la vie. The reason we were originally discounting FAs is the apples to oranges valuations between FAAB prices and draft prices.
  4. I agree with everything you said about the cheap keepers through FA. That rule only would only come into effect if the same team drops and picks up the same player in the same week.
  5. Waivers are processed Wed, Thurs, Sat and Sun. The point is, if someone has the most free agent acquisition budget left, the other 11 owners have no way to stop it. Example: The owner of AP picked him up in the draft for $65. If that owner were to keep him the following season it would cost $75. The season is winding down and the AP team has the most free agent acquisition budget left. The next highest team has $39. The owner could drop AP at the beginning of the week and immediate place a $40 claim on AP. No other team would have the budget to stop this from processing. The AP owner wouldn't even have to keep AP out of the lineup for a week to pull this off. Using the free agent acquisition price would allow that team to keep AP the next year for only $18, $57 cheaper than it should be. This rule would only come into play if someone is gaming the system to decrease a player's keeper cost. If it is a legitimate FA acquisition, there shouldn't be any effect.
  6. Our 12-team league is considering a switch to keeper. We auction draft with $200 and free agency is with a $100 FAAB budget. Here is the proposed keeper structure: Each team can keep as many players as they wish from the previous year, with a catch. The cost to keep a player is $10 plus the value of that player from the previous year. For example, if a player is drafted for $21 the team has exclusive rights to that player the following season for $31. The value of free agent acquisitions is the FAAB price divided by 5. For example: $0 FAAB FA can be kept for $10 $1-5 FAAB FA can be kept for $11 $6-10 FAAB FA can be kept for $12 Only players on a team's week 16 roster are eligible to be kept (no free agency stacking during the off-season). If the same team dropping a player picks that player back up again, value does not go to the FA value unless the acquired player has been a FA for at least 7 days. This rule is only in place to prevent the person with the highest FAAB budget from using their FAAB to drop and immediately pick up a stud with the intent on reducing the keeper cost. Any thoughts? P.S. Probably not relevant, but if anyone is curious, we use standard non-ppr scoring, 6pt TD passes.
  7. Congrats Detlef! Well played.
  8. As others have said, transfer control of the teams immediately. Since you conducted a league vote, you already turned over discretion in this regard to the league. The majority has voted. If anyone complains that the teams that played the inactives early had an unfair advantage, you can counter that had there been no change in control, the teams playing them at the end would have had an unfair advantage. In theory, playing an inactive team with a preseason lineup holds an increasing advantage the later you play them. Having inactive players always sucks and creates an imbalance regardless how you address it. You rightly left it to the league to pick their poison.
  9. The same thing happened in a league I'm in. After a couple years of the bench point tie breaker, every playoff team started dumping lower level backups in a rush to stack their bench with QBs. We changed the rules allowing regular season ties and using regular season seeding as the tie breaker for playoff games.
  10. Buffalo over New England 27-20 in OT
  11. Ditto. Traded MJD for Forte last week.
  12. It's not the outcome, it's the principle. I think 20 is a better number given the no add/drop, but in general, I'm very much against changing rules mid-game.
  13. I'm abstaining from the vote between 18 and 20. I'm against anything more than 20.
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