gahs7 Posted June 9, 2006 Author Share Posted June 9, 2006 What is your full scoring? That is putting way too much of an emphasis on PK's IMHO. Scoring for Offensive Categories FG - Field Goals 1 point Plus 3 points for a FG of 21 to 30 Yds Plus 5 points for a FG of 31 to 40 Yds Plus 7 points for a FG of 41 to 52 Yds Plus 10 points for a FG of 53 to 100 Yds FL - Fumble Lost, Including ST plays -3 points MFG - Missed Field Goal -1 point Plus -7 points for a MFG of 1 to 20 Yds Plus -5 points for a MFG of 21 to 30 Yds Plus -3 points for a MFG of 31 to 40 Yds Plus -1 point for a MFG of 41 to 52 Yds MXP - Missed Extra Point -8 points Pa2P - Passing Two-point Conversion 2 points PaCmp - Passing Completion 1+ PaCmp = 1 point for every 3 PaCmps PaInt - Passing Interception -2 points PaTD - Passing TD 4 points Plus 4 points for a PaTD of 50 to 100 Yds PaYd - Passing Yards 1+ PaYd = 1 point for every 20 PaYds Re2P - Receiving Two-point Conversion 2 points ReTD - Receiving TD 6 points Plus 3 points for a ReTD of 50 to 100 Yds ReYd - Receiving Yards 1+ ReYd = 1 point for every 10 ReYds Recpt - Reception 1 point Ru2P - Rushing Two-point Conversion 2 points RuTD - Rushing TD 6 points Plus 3 points for a RuTD of 50 to 100 Yds RuYd - Rushing Yards 1+ RuYd = 1 point for every 10 RuYds XP - Extra Points 1 point Scoring for Defensive Categories BFB - Blocked Field Goals (ID/ST/DST) 3 points BFTD - Blocked Field Goal Touchdown (ID/ST/DST) 3 points Plus 3 points for a BFTD of 50 to 100 Yds BP - Blocked Punts (ID/ST/DST) 3 points BPTD - Blocked Punt Touchdown (ID/ST/DST) 3 points Plus 3 points for a BPTD of 50 to 100 Yds BXP - Blocked Extra Points (ID/ST/DST) 3 points DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 3 points DFRTD - Defensive Fumble Recovery TD (ID/DT/DST) 3 points Plus 3 points for a DFRTD of 50 to 100 Yds Int - Interceptions 3 points IntTD - Interception TD 3 points Plus 3 points for a IntTD of 50 to 100 Yds KRTD - Kick Return TD (ST/DST) 6 points KRYd - Kick Return Yards (ID/ST/DST) 1+ KRYd = 1 point for every 20 KRYds PA - Points Against, Total Points Scored 0 - 0 PAs = 10 points 2 - 9 PA = 6 points 10 - 19 PA = 3 points 20 - 29 PA = 0 points 30 - 39 PA = -3 points 40 - 49 PA = -6 points 50+ PAs = -10 points PRTD - Punt Return TD (ST/DST) 6 points PRYd - Punt Return Yards (ID/ST/DST) 1+ PRYd = 1 point for every 20 PRYds SACK - Sack 1 point STY - Safety 2 points YDS - Yards Allowed 0 - 150 YDSs = 10 points 151 - 200 YDSs = 7 points 201 - 250 YDSs = 5 points 251 - 300 YDSs = 3 points 301 - 400 YDSs = 0 points 401+ YDSs = -3 points Quote Link to comment Share on other sites More sharing options...
Men In Tights Posted June 9, 2006 Share Posted June 9, 2006 While kickers are big scorers, you need to ask yourself whether Rackers will be a big scorer this coming season. I think that there is a 0% chance that he'll repeat last year because Edge is in town...and because Warner (Leinart) should be better than McCown/Warner. I have to agree with muck, Rackers was a waiver wire PK last year, no guarantee he will repeat and more than likely someone will emerge from the wire. Plus with those negative points for misses you really need an accurate kicker or you could get hammered if they go 0-2 for example. Quote Link to comment Share on other sites More sharing options...
jake_the_builder Posted June 9, 2006 Share Posted June 9, 2006 The main point here is that HE IS A F'N KICKER.........I have NEVER seen someone keep a kicker in a keeper league..........Waiver Wire Kickers emerge every year, drop him and keep someone at least a little more important. Quote Link to comment Share on other sites More sharing options...
muck Posted June 9, 2006 Share Posted June 9, 2006 Or, if you think he's THAT special ... maybe someone else in your league will too ... Try to trade him w/ one of your other keepers to upgrade your list of keepers. Quote Link to comment Share on other sites More sharing options...
Hugh 0ne Posted June 9, 2006 Share Posted June 9, 2006 Never keep keekers. Keekers suck. Regardless of scoring. Keekers are a dime a dozen. Did I mention keekers suck? Quote Link to comment Share on other sites More sharing options...
gahs7 Posted June 9, 2006 Author Share Posted June 9, 2006 What is your full scoring? That is putting way too much of an emphasis on PK's IMHO. Scoring for Offensive Categories FG - Field Goals 1 point Plus 2 points for a FG of 21 to 30 Yds Plus 4 points for a FG of 31 to 40 Yds Plus 6 points for a FG of 41 to 52 Yds Plus 9 points for a FG of 53 to 100 Yds FL - Fumble Lost, Including ST plays -3 points MFG - Missed Field Goal -1 point Plus -7 points for a MFG of 1 to 20 Yds Plus -5 points for a MFG of 21 to 30 Yds Plus -3 points for a MFG of 31 to 40 Yds Plus -1 point for a MFG of 41 to 52 Yds MXP - Missed Extra Point -8 points Pa2P - Passing Two-point Conversion 2 points PaCmp - Passing Completion 1+ PaCmp = 1 point for every 3 PaCmps PaInt - Passing Interception -2 points PaTD - Passing TD 4 points Plus 4 points for a PaTD of 50 to 100 Yds PaYd - Passing Yards 1+ PaYd = 1 point for every 20 PaYds Re2P - Receiving Two-point Conversion 2 points ReTD - Receiving TD 6 points Plus 3 points for a ReTD of 50 to 100 Yds ReYd - Receiving Yards 1+ ReYd = 1 point for every 10 ReYds Recpt - Reception 1 point Ru2P - Rushing Two-point Conversion 2 points RuTD - Rushing TD 6 points Plus 3 points for a RuTD of 50 to 100 Yds RuYd - Rushing Yards 1+ RuYd = 1 point for every 10 RuYds XP - Extra Points 1 point Scoring for Defensive Categories BFB - Blocked Field Goals (ID/ST/DST) 3 points BFTD - Blocked Field Goal Touchdown (ID/ST/DST) 3 points Plus 3 points for a BFTD of 50 to 100 Yds BP - Blocked Punts (ID/ST/DST) 3 points BPTD - Blocked Punt Touchdown (ID/ST/DST) 3 points Plus 3 points for a BPTD of 50 to 100 Yds BXP - Blocked Extra Points (ID/ST/DST) 3 points DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 3 points DFRTD - Defensive Fumble Recovery TD (ID/DT/DST) 3 points Plus 3 points for a DFRTD of 50 to 100 Yds Int - Interceptions 3 points IntTD - Interception TD 3 points Plus 3 points for a IntTD of 50 to 100 Yds KRTD - Kick Return TD (ST/DST) 6 points KRYd - Kick Return Yards (ID/ST/DST) 1+ KRYd = 1 point for every 20 KRYds PA - Points Against, Total Points Scored 0 - 0 PAs = 10 points 2 - 9 PA = 6 points 10 - 19 PA = 3 points 20 - 29 PA = 0 points 30 - 39 PA = -3 points 40 - 49 PA = -6 points 50+ PAs = -10 points PRTD - Punt Return TD (ST/DST) 6 points PRYd - Punt Return Yards (ID/ST/DST) 1+ PRYd = 1 point for every 20 PRYds SACK - Sack 1 point STY - Safety 2 points YDS - Yards Allowed 0 - 150 YDSs = 10 points 151 - 200 YDSs = 7 points 201 - 250 YDSs = 5 points 251 - 300 YDSs = 3 points 301 - 400 YDSs = 0 points 401+ YDSs = -3 points Quote Link to comment Share on other sites More sharing options...
aggiebones Posted June 10, 2006 Share Posted June 10, 2006 Always take a young established stud over potential. No question. Take LT, shouldn't even be a question. Quote Link to comment Share on other sites More sharing options...
The Holy Roller Posted June 12, 2006 Share Posted June 12, 2006 Chad = head case with a gimpy QB. Benson = bust. LT = stud. +1 Quote Link to comment Share on other sites More sharing options...
Wizards Posted June 12, 2006 Share Posted June 12, 2006 Chad = head case with a gimpy QB. Benson = bust. LT = stud. Ditto what HUGH says!!!!!!!!!!!!!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Otis Posted June 12, 2006 Share Posted June 12, 2006 Easy yes. Quote Link to comment Share on other sites More sharing options...
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